Monday, September 17, 2012

Singularity:  Short Review


One of the things that I really enjoy about Ravensoft’s games is their old school design sense and their penchant for creating shooters that don’t fall into the modern military global war genre.   If you like Sci-Fi sprinkled with a bit of time travel then this may be the game for you.  If you enjoyed Timeshift there are some similarities but I really enjoyed the combat and environmental puzzles that Ravensoft throws at you. 

Singularity has some great pacing and it seems like the devs try as little as possible the wrest the control away from players, creating some immersive moments.  Like Bioshock, much of the game’s story is told through the environment and time warp flash backs that are scattered about the levels.
I like how a lot of the earlier encounters with new foes force you to think outside the box.  There was once a battle in the sewers that I failed repeatedly, but its only because I failed to use some of the gameplay tools that were given to me.

The only gripe I have is that the game's last few hours were not very challenging, and I was able to steamroll through combat fairly easily.  For those expecting a fair bit of challenge I suggest you raise the difficulty level.  

Tuesday, July 17, 2012

SNL- Stargate No Limits

A few screen shots of the Stargate mod I'm currently working on in unreal.


For more information visit the website

Wednesday, September 28, 2011

New Game in the works!

I currently came up with a cool idea for a twin stick shooter.  So far I've been working in the Unity engine, which is awesome for Indie work.  I'm currently converting some of the elements from the example project from JavaScript to C#.  I was going to do a total C# conversion of the project to help me understand its inner workings, but I think I'm ready to start coding my own elements of the game.  I'll keep you guys posted.

Wednesday, July 6, 2011

More Minecraft Screen Shots!

View  outside my balcony


Oldspawn at night

Invincible Chest Room

Teture pack bug

Castlevania
Castlevania Exterior

Castle Exteriror 2

Nineveh

View from the Lighthouse

Nineveh City Center

Nineveh Sky Shot

Castlevania Bridge Shot


Shea

Beyond the walls


Castle Keep Interior

Gauntlet Challenge


Puzzle Challenge



Maze  Challenge


Sudden Valley

Deadmau5 club

Ninja Gaiden

Castlevania Challenge Walkthrough: Getting Inside the Castle



     This is a walk-through to the first section of my challenge.  It emphasizes the use of exploration, environmental awareness and platforming.

Thursday, June 30, 2011

Minecraft Castlevania Challenge


Minecraft Castlevania Challenge


     This is a level design module that I created within Minecraft.  So far it has been tested to have at least 4 hours of game-play across 7 unique challenges / levels.  With this I encourage players to think outside the box to solve the many puzzles that await them withing the castle.  To prevent spoilers many of the puzzle based challenges are not shown in the trailer.  On a later date I will make a complete walk-through detailing the design and offering solutions to the challenges.



Thursday, April 28, 2011

GOC Update: Additional Gameplay Footage



I created additional single player elements including a boss battle.  Now I'm currently working on Dom's AI.  I will keep you updated!