Singularity: Short Review
One of the things that I really enjoy about Ravensoft’s
games is their old school design sense and their penchant for creating shooters
that don’t fall into the modern military global war genre. If you like Sci-Fi sprinkled with a bit of
time travel then this may be the game for you.
If you enjoyed Timeshift there are some similarities but I really
enjoyed the combat and environmental puzzles that Ravensoft throws at you.
Singularity has some great pacing and it seems like the devs
try as little as possible the wrest the control away from players, creating
some immersive moments. Like Bioshock, much
of the game’s story is told through the environment and time warp flash backs
that are scattered about the levels.
I like how a lot of the earlier encounters with new foes
force you to think outside the box.
There was once a battle in the sewers that I failed repeatedly, but its
only because I failed to use some of the gameplay tools that were given to me.
The only gripe I have is that the game's last few hours were
not very challenging, and I was able to steamroll through combat fairly
easily. For those expecting a fair bit
of challenge I suggest you raise the difficulty level.